EvonX

Build your first game

Describe a game in one sentence and EvonX builds a playable version — levels, art, sound and a live preview. No code required.

In a few minutes you'll go from a one-sentence idea to a game you can play on your phone: a menu, levels, boosters, generated art and sound, and a preview that runs while EvonX builds. You don't need to write any code or install an engine.

We'll make a working example you can follow along with: Crown Match, a match-3 puzzle with a royal look, where every level asks for a few pieces of each colour.

Describe your game

  1. Open your workspace and start a new chat from the home screen.

  2. Describe the game in plain language. Say what the player does, and the look you want if you have one in mind:

    Make a match-3 puzzle game with a royal palace look. Levels should ask for pieces of different colours, with crates and carpets as obstacles.

  3. Send the message. EvonX reads the idea, picks the game template that plays that way (here, match-3) and starts building your game from it — the rules, the levels, the menu and the art.

Watch the game come to life

EvonX creates the game's project in your workspace and follows a short build plan you can see in the chat: the core loop first, then the level end, the boosters and the art. Each step goes live in your preview the moment it is finished, so you can play while the rest is built.

When a game is too big for one chat (a whole open world, an online shooter), EvonX says so plainly and offers the closest casual game it can make instead.

Check your work

You should now see:

  • Your game's project in the workspace.
  • A chat thread summarizing what was built — the template, the look and the levels.
  • A live preview with the game's menu and a Play button.

Next step

Your game exists — now play it. Continue the journey: Preview your game, or open the Preview Hub overview for the full tour of the preview system.

Last updated: October 11, 2026