Tower defense · Strategy · Waves and bosses
AI tower defense game generator: your map, your towers, your waves.
Describe the place, the towers and what comes down the road. EvonX builds a tower defense with a path to your base, towers you place and upgrade, fast, armored and boss enemies, gold from kills and a set of levels, and runs it in a phone preview while it builds.

What the generated tower defense game includes
Your first build starts from EvonX's tower defense template, so the core loop works from the first play:
A map with a road
Enemies walk from the spawn to your base, which has hit points.
Towers you place
Between waves you get a hand of cards, such as cannon, rapid-fire, lightning, garrison or a path tile, and drag one onto a free cell.
Automatic targeting
Towers fire on their own at the enemy furthest along the road.
Enemy variety
Fast, armored and boss enemies, with a siege boss on the last wave.
Economy and upgrades
Gold from kills pays for three-star tower upgrades.
Levels and stars
A set of starter levels, with stars awarded by the base's remaining health.
How to make a tower defense game with AI
Describe the map and the enemy
"A winter valley where yetis and ice wolves march to my castle." The theme drives the art; the enemies drive the waves.
Name your towers
"Fire, ice and lightning towers". Say what each one is good at: splash, slow, single-target damage.
Play a few waves
Check in the phone preview whether wave 3 feels too easy or wave 8 too hard.
Balance it in chat
"Wolves are too fast", "add a boss wave every 5 waves", "tower upgrades cost less gold".
Tower defense balance: what to tune and how to ask
| Lever | Why it matters | Ask in chat |
|---|---|---|
| Path length | Longer roads give towers more time to fire | "Make the road wind around the island twice" |
| Wave size and speed | The main source of difficulty | "Wave 6 has 20 fast wolves" |
| Armor and HP | Forces the player to mix tower types | "Armored orcs take half damage from cannons" |
| Tower cost and range | Decides where and when to build | "Lightning towers cost more but reach further" |
| Gold per kill | Pace of upgrades | "Bosses drop 100 gold" |
| Boss waves | A clear climax for each level | "A dragon boss on the last wave" |
Play a tower defense made with EvonX
Island Rush
A 3D tower defense published on EvonX: place turrets beside the road, call in each wave and upgrade towers with the gold from kills.
How to make a tower defense game
Paths, wave design, targeting rules and economy, explained step by step.
AI tower defense game generator FAQ
Can AI generate a whole tower defense game?
Yes. Describe the map, towers and enemies; EvonX generates a playable tower defense with waves, upgrades, a boss and levels, starting from its tower defense template, and you keep editing it by chatting.
Can I add my own tower types?
Yes. Describe a new tower and what it does ("a frost tower that slows enemies in a circle") and EvonX adds it with its own art and upgrade path.
Is the tower defense 3D?
The template's map is a 3D island seen from above. You can reskin it to any theme. Generating new 3D models and animated 3D characters for your own game is part of the Pro plan.
Can I make the waves harder or easier?
Yes. Ask for more enemies, faster enemies, more armor, a boss wave or more starting gold, then play the level again right away.
Is the tower defense game generator free?
Building, editing and playing in the live preview are free on the Starter plan with no credit card. You can publish a shareable link on Starter too, with the EvonX badge; Max removes the badge.
Where can people play my tower defense game?
In any browser after you publish; games are portrait and touch-first. EvonX games are web games: a published game opens in mobile and desktop browsers. EvonX does not package games for the App Store or Google Play.
Make your tower defense game.
Describe the map, the towers and the waves.
Make a tower defense game — free
