EvonX

Puzzle · Studio de jeux IA EvonX

Match-3 modèle de jeu

Échangez des pièces voisines, alignez-en trois ou plus, déclenchez des réactions en chaîne et atteignez l'objectif du niveau avant la fin des coups.

  • Pas de moteur de jeu
  • Pas de langage de code
  • Les graphismes viennent avec
  • Jouable dans le navigateur
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Gameplay : un plateau de match-3 au look médiéval avec des réactions en chaîne.
Match-3 royal
Gameplay : le même match-3 en version bonbons, avec un bonbon rayé qui vide toute une ligne.
Match-3 bonbons

Comment on y joue

Le guide détaillé de ce modèle n'existe pour l'instant qu'en anglais.

The swap-three-in-a-row loop behind many of the biggest mobile puzzle games. EvonX's match-3 template brings cascades, special pieces, boosters and level goals, so your prompt only needs a theme and a twist.

Commencez par une phrase

  • A match-3 in a royal medieval castle with a dragon boss every 10 levels
  • An underwater match-3 where I free trapped fish
  • A match-3 with fruit pieces and a blender booster

Modifiez-le en discutant

  • Fewer moves on hard levels
  • A new blocker that takes two hits
  • A full reskin with one sentence

Comment le jeu fonctionne

  • Two neighbouring pieces swap. A swap that does not make three or more snaps back.
  • Three in a row or column clears. Four and five make a striped piece or a colour bomb.
  • Clears drop the pieces above them, so one swap can cascade.
  • Each level has a goal: jelly, ingredients, a score, or a blocker count, and a move limit.
  • Blockers such as ice, cages and chocolate sit on or under pieces and need extra hits.

Ce qu'EvonX génère

  • The board and which piece types exist
  • Cascade resolution and special-piece rules
  • Level goals and a move counter
  • A small set of boosters
  • Piece art, board frame and a level-complete state

Comment le personnaliser

  • Board width and height
  • How many colours are in play
  • What a match of four or five creates
  • Blockers and how many hits they take
  • Move limit versus a timer
  • The goal: score, jelly, ingredients or a boss

Conception des niveaux

EasyFew colours, an obvious first match, no blockers, a generous move count.
MediumOne blocker type and a goal that needs two cascades, not a single swap.
HardTight moves, ice over the goal tiles, and a colour that rarely appears.
ExpertA boss that changes the board, plus a special you have to build before the moves end.

Variantes

Même boucle, autre univers. Elles restent sur cette page.

Royal castleCrests, crowns and a dragon that steals a row on boss levels.
CandySame swap rules, confectionery pieces and a striped-candy line blast.
UnderwaterFish and shells, with a goal built around freeing trapped pieces.
Fruit kitchenFruit pieces and a blender booster that clears one colour.

Phrases de départ

  • A match-3 in a royal medieval castle with a dragon boss every 10 levels
  • An underwater match-3 where I free trapped fish
  • A match-3 with fruit pieces and a blender booster
  • A match-3 on a 7 by 7 board with ice that takes two hits
  • A candy match-3 where four in a row makes a striped piece
  • A match-3 that asks me to bring ingredients down to the bottom
  • A short match-3 with 12 moves and a score goal, no blockers
  • A match-3 in space where a colour bomb clears every piece of one type

Ce qui rend ce jeu amusant

A match-3 feels good when the first swap is readable and a later cascade is a surprise you earned. Random boards that cannot be finished, or specials that appear without a readable match, make the level feel unfair.

Questions

Does the match-3 template include cascades and special pieces?

Yes. Matches of three clear and drop the board. Longer matches can create a line piece or a colour bomb, and you can change those rules in chat.

Can I reskin the match-3 without changing the levels?

Yes. A theme prompt such as candy or underwater keeps the board rules and replaces the piece art.

Modèles proches

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