EvonX

Simulation · Studio de jeux IA EvonX

Idle Tycoon modèle de jeu

Gagnez de l'argent avec un commerce, embauchez des managers et ouvrez de nouvelles zones.

  • Pas de moteur de jeu
  • Pas de langage de code
  • Les graphismes viennent avec
  • Jouable dans le navigateur
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Gameplay Idle Tycoon : Gagnez de l'argent avec un commerce, embauchez des managers et ouvrez de nouvelles zones.
Idle Tycoon

Comment on y joue

Le guide détaillé de ce modèle n'existe pour l'instant qu'en anglais.

Run a business, hire staff and unlock new areas as income grows, with a real sense of building something.

Commencez par une phrase

  • An idle tycoon where I run a burger shop and hire staff
  • An idle hotel tycoon
  • An idle theme park tycoon

Modifiez-le en discutant

  • Cheaper managers
  • A new area
  • A new theme

Comment le jeu fonctionne

  • A station earns money over time: a counter, a ride, a room.
  • The player buys a manager so that station no longer needs a tap.
  • Profit unlocks the next area, which earns more and costs more.
  • A multiplier from an upgrade changes every station, not just the latest one.
  • The session has a visible next purchase, so there is always a short goal.

Ce qu'EvonX génère

  • Stations and their earn rate
  • Managers and their cost
  • Areas that unlock in order
  • A global upgrade
  • The shop theme and a simple UI for cash

Comment le personnaliser

  • What a station is
  • Earn rates and costs
  • When a manager appears
  • How many areas exist
  • The global upgrade
  • Theme

Conception des niveaux

EasyThe first station pays for its manager quickly.
MediumThe second area needs the first manager, not more tapping.
HardA cost jump that is only reasonable after the global upgrade.
ExpertAn area with a station that is weak until a specific manager is hired.

Variantes

Même boucle, autre univers. Elles restent sur cette page.

Burger shopGrill, counter and a second restaurant.
HotelRooms that earn while a manager runs the desk.
Theme parkRides as stations, a gate as the multiplier.

Phrases de départ

  • An idle tycoon where I run a burger shop and hire staff
  • An idle hotel tycoon with rooms that earn over time
  • An idle theme park tycoon
  • A tycoon with three stations and a manager for each
  • A tycoon where the next area costs ten times the last
  • A small tycoon I can finish the first area of in a few minutes
  • A tycoon with a global upgrade that doubles every station
  • A seaside cafe tycoon

Ce qui rend ce jeu amusant

A tycoon is a chain of visible purchases. Players leave when the next number is far away and nothing new is on screen. Keep a purchase within the current session.

Questions

What is the difference between the tycoon and the clicker?

The clicker is taps and generators of one currency. The tycoon is a place: stations, staff and areas you unlock in order.

Can I change the business?

Yes. A burger shop, a hotel or a park can use the same earn, hire and expand loop.

Modèles proches

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