Die ausführliche Anleitung zu dieser Vorlage gibt es bisher nur auf Englisch.
Run forward, dodge obstacles, collect coins and go further each time. Swipe controls make it a natural fit for portrait phones.
Starte mit einem Satz
An endless runner through a jungle temple with coins and traps
A city rooftop runner at night
A snowy mountain runner with a yeti chasing me
Im Chat ändern
A faster speed ramp
A new power-up
A new world theme
So funktioniert das Spiel
The character runs forward. The player swipes to change lane, jump or slide.
Obstacles occupy a lane. A wrong lane, or a missed jump, ends the run.
Coins sit in lanes and add to a score or a currency spent between runs.
Speed increases with distance so the same obstacle becomes harder.
There is no finish line unless you add stages. The score is the distance.
Was EvonX erzeugt
Lanes and a run speed
Obstacle and coin patterns
Swipe controls: lane, jump, slide
A speed ramp
A world theme and a game-over state
So passt du es an
Lane count
Which gestures exist
Obstacle mix
How fast speed rises
Power-ups
World theme
Leveldesign
EasyOnly lane changes, wide gaps between obstacles, no jump yet.MediumJumps and slides introduced one at a time.HardTwo obstacles in a row that require jump then slide.ExpertThe speed ramp plus a pattern that punishes staying in the coin lane.
Varianten
Dieselbe Schleife, ein anderes Setting. Sie bleiben auf dieser Seite.
Jungle templeGaps to jump and coins over traps.RooftopsNight city, slide under signs, lane changes on ledges.Mountain chaseA pursuer, so standing in a lane too long fails even without an obstacle.
Start-Prompts
An endless runner through a jungle temple with coins and traps
A city rooftop runner at night
A snowy mountain runner with a yeti chasing me
An endless runner with three lanes, jump and slide
A runner that speeds up every 200 metres
A runner with a coin magnet power-up
A short runner tutorial with only lane changes, then jumps
A runner in a cyberpunk city with neon obstacles
Was daran Spaß macht
A runner is fair when the next obstacle is visible long enough to swipe. The fun is a clean line of inputs at rising speed, not a surprise obstacle on the edge of the screen.
Fragen
What controls does the endless runner use?
Swipes. Change lane, jump and slide. You can ask for a version that only changes lanes while someone learns it.
Does the run have levels?
By default the score is distance and speed rises over time. You can add stages or a chase if you want a finish.